Something to finally get my psp out of the drawer.
The game is scheduled to be released in North America and Europe on June 9, 2009.
Just about everyone agrees that Rock Band is an awesome video game, but with its mass of plastic instruments, you just can’t play it while you’re waiting for a bus. Luckily, Harmonix has solved that problem with Rock Band Unplugged for the PlayStation Portable. This handheld version of the blockbuster music game wisely doesn’t try to replicate the Rock Band experience. Instead it goes for a different kind of gameplay. Where Rock Band is extensive and social, Unplugged is intensive. Different or not, judging from my time playing it, Rock Band Unplugged works really well.
I’ll start with the similarities: All the trappings of Rock Band are back in the handheld version. You design your rockers, name your band, go on tour, earn money to buy new clothes and instruments and play shows, gradually unlocking the game's 24 venues and 41 songs as you tour the planet. But while the “filler” material is nearly identical to Rock Band, that’s where the similarity ends. Unplugged’s gameplay is very different than the console version's. Where full-scale Rock Band tries to replicate the experience of playing in a band, Unplugged is a more abstract game. It’s more about beat-matching than feeling like you're really playing an instrument and rocking out.
There is no separate peripheral for the game: You are the peripheral, and you play by hitting the PSP’s buttons in time to the game’s music tracks. But in order to keep the “Band” part of the Rock Band brand name, Unplugged presents players with four musical tracks (Guitar, Bass, Drums and Vocals) running simultaneously and allows you to switch between them during the song, based on accuracy. So if you nail the bass line to The Jackson 5’s “ABC,” during the verse, you'll be prompted to switch over to the guitar line and play those notes during the chorus. When you switch (and whether you have to) depends on the mode you’re playing on.
At its most basic, Rock Band Unplugged allows you to play in “Warm Up” mode and play a single instrument through a song. In Quick Play and World Tour modes, you use the shoulder buttons to switch from track to track. I’ve played a lot of Rock Band, and while it’s definitely a different experience, getting a handle on Unplugged’s controls is fairly easy. I spent maybe half a song getting the hang of the game, but after that, it feels pretty intuitive. You could even say it's easier, in that there are four buttons, not five, so no stretching your finger to get that annoying orange note! The game is similar to Amplitude and Frequency two Harmonix-made PS2 games that involved button matching four different tracks of music. So if you dug Amp and Freq (and most people did) you’ll like Rock Band Unplugged.
The controls are split-second and responsive. No problem there. Switching from track to track with the PSP’s shoulder buttons is smooth and makes perfect sense—like most good video game concepts, Unplugged’s mechanics are instantly understandable. You maintain streaks by switching from instrument to instrument. Build up star power with accurate note runs, and turn it on with a button push. Overall, it’s a simple, really fun game with great music, and you could see how perfecting your play would be very addictive. But if you’re expecting the kind of social fun of Rock Band and Rock Band 2, you’re not going to get it here: There is no multiplayer.
Band Survival Mode is the hardcore (or masochistic) way to play Unplugged. In it, all four tracks are playing at once, and you have to keep everyone in “the band” alive by switching from track to track. Imagine running from the drumkit to the guitar to the mic in Rock Band all the while keeping track of your dropping failure meter and trying desperately to keep everyone from being booed off stage. It’s frantic and awesome, and definitely a challenge. I failed out of Medium on a low-tiered song. I can't even imagine the complexity of trying this on Expert with a Freezepop tune.
Rock Band Unplugged will feature a full, in-game store to purchase new tracks. Ten will be available at launch on June 9th. Not that you’ll need them too quickly: The game comes packaged with 41 tunes, which should be more than enough to keep you rocking for a long time. Below are the currently announced tracks. Those marked with an asterisk are exclusive to Rock Band Unplugged for a time, but will eventually be available for download on Rock Band and Rock Band 2.
Jackson 5 - "ABC" * AFI - "Miss Murder" * Audioslave - "Gasoline" * Black Tide - "Show Me the Way" * Freezepop - "Less Talk More Rokk" * Tenacious D - "Rock Your Socks" * 3 Doors Down - "Kryptonite" * Alice in Chains - "Would?" * Blink 182 - "What's My Age Again" * The Killers - "Mr. Brightside" Queens of the Stone Age - "3's and 7's" System of a Down - "Chop Suey!" Judas Priest - "Painkiller" Nine Inch Nails - "The Perfect Drug" Nirvana - "Drain You" Weezer - "Buddy Holly" Bon Jovi - "Livin' on a Prayer" The Police - "Message in a Bottle" Kansas - "Carry on Wayward Son” The Who - "Pinball Wizard"
NOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!. I have been waiting for this and they delayed it. At Least t was delayed to the day after my birthday.
THQ has announced that the first DLC pack for Saints Row 2, Ultor Exposed, has suffered a week delay, and will now release on Thursday, April 23rd.
Ultor Exposed is the first of three planned DLC packs for the SR2. The pack adds a Tera Patrick mission arc, six vehicles, four multiplayer maps and a comeptitive co-op mode, and will run 800 MS Points--$10 for the PSN.
The Lion King, BBC's Planet Earth series, and the ant hill in your backyard... the predatory cycle of life can be illustrated in so many distinct ways throughout our world. EA DICE adds a digital version to the fray with the latest teaser (and screens) for its FPS sequel Battlefield: Bad Company 2.
Flaunting an updated Frostbite Engine featuring "Destruction 2.0" (i.e. bigger and badder explosions) you can expect Bad Company 2 this winter for your PC, PS3 and Xbox 360.
Call of Duty: Mordern Warfare 2 has been dated, and will release on November 10th 2009. Plus we got you a teaser trailer.
Activision and Infinity Ward capped off tonight's Game Developers Conference Awards with the first trailer for Call of Duty: Modern Warfare 2. Tim Schafer described it as the complete opposite of baby pictures.
The trailer starts with the Infinity Ward logo, with background noise on a green waveform turning into a series of human shaped silhouettes, then an elevator door. The perspective changes to inside the elevator, still in green sound outlines. The elevator descends, opening up to what appears to be an airport security line. Then a hail of gunfire, a flash of green tinted action shots and ultimately the Call of Duty: Modern Warfare 2 logo.
Here it is, folks. Major Nelson has done us the courtesy of producing the above unboxing video for the red Resident Evil 5 Xbox 360 console. New facts have emerged, as we now know the bundle features not only a gaming console, but also a headset, and a power supply. There's even a copy of Resident Evil 5 in there to enjoy. You'll be able to scare up one of your own next month, on Friday the 13th.
Update: A few folks have brought it to our attention that the red Xbox 360 shown in Major's video is one of the newer, more reliable Jasper models. During the video, Major mentions the console includes a Jasper-sized 150 watt power supply and also shows the power plug-in. A plug-in that looks oh so similar to the special Jasper connector.
We aren't sure if all RE5 Xbox 360s will feature Jasper chipsets, but we're nearly certain that the hardware in this video has Jasper innards. Take that knowledge for whatever it's worth.